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A bit simpler than the previous image..

still 3ds max and mental ray....

thanks for looking!

1440 x 900 resolution

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Submitted on
October 18, 2009
Image Size
167 KB
Resolution
1440×900
Views
240
Favourites
9 (who?)
Comments
9
Downloads
104
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:iconkibainuzukalove:
I'm amazed by the colors
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:iconkuzy62:
*kuzy62 Oct 19, 2009  Hobbyist Digital Artist
thanks so much!!!
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:iconolrikv:
Nice render. Looks like you used subsurface scattering.
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:iconkuzy62:
*kuzy62 Oct 19, 2009  Hobbyist Digital Artist
thank you!!!
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:iconvervi59:
Outstanding work my friend !
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:iconkuzy62:
*kuzy62 Oct 19, 2009  Hobbyist Digital Artist
thanks very much!
Reply
:iconzareste:
Hmm, it doesn't seem to capture the Fresnel effect. Seems like the reflections facing us should be more dim
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:iconjaxmp:
*JAXMP Oct 18, 2009  Student Digital Artist
it might look a bit better if you do a thin chamfer in the "edges" where the cut starts and where the normal material meets the light emitter
Reply
:iconkuzy62:
*kuzy62 Oct 19, 2009  Hobbyist Digital Artist
thanks....I will have to try that...
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