I reworked my previous post "Lamplights" [link] pretty heavily trying to get the light in the lamps to be more accurate...added some more interesting geometry and tweaked it a bit in Photoshop...I'm pretty happy with how it turned out...I hope you all like it
Thanks as always for stopping by for a look!
resolution 1600 x 1000
modeled in 3ds max and rendered with mental ray
Thanks to for the very helpful comment on Lamplights which helped me create this scene..